269 research outputs found

    Towards Music Structural Segmentation across Genres: Features, Structural Hypotheses, and Annotation Principles

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    This work is supported by China Scholarship Council (CSC) and EPSRC project (EP/L019981/1) Fusing Semantic and Audio Technologies for Intelligent Music Production and Consumption (FAST-IMPACt). Sandler acknowledges the support of the Royal Society as a recipient of a Wolfson Research Merit Award

    Grateful Live: Mixing Multiple Recordings of a Dead Performance into an Immersive Experience

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    date-added: 2016-08-23 17:17:44 +0000 date-modified: 2016-08-23 17:22:38 +0000date-added: 2016-08-23 17:17:44 +0000 date-modified: 2016-08-23 17:22:38 +0000date-added: 2016-08-23 17:17:44 +0000 date-modified: 2016-08-23 17:22:38 +0000date-added: 2016-08-23 17:17:44 +0000 date-modified: 2016-08-23 17:22:38 +000

    Novel Methods in Facilitating Audience and Performer Interaction Using the Mood Conductor Framework

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    While listeners’ emotional response to music is the subject of numerous studies, less attention is paid to the dynamic emotion variations due to the interaction between artists and audiences in live improvised music performances. By opening a direct communication channel from audience members to performers, the Mood Conductor system provides an experimental framework to study this phenomenon. Mood Conductor facilitates interactive performances and thus also has an inherent entertainment value. The framework allows audience members to send emotional directions using their mobile devices in order to “conduct” improvised performances. Emotion coordinates indicted by the audience in the arousal-valence space are aggregated and clustered to create a video projection. This is used by the musicians as guidance, and provides visual feedback to the audience. Three different systems were developed and tested within our framework so far. These systems were trialled in several public performances with different ensembles. Qualitative and quantitative evaluations demonstrated that musicians and audiences were highly engaged with the system, and raised new insights enabling future improvements of the framework

    MusicLynx: Exploring Music Through Artist Similarity Graphs.

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    AUFX-O: Novel Methods for the Representation of Audio Processing Workflows

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    A History of Audio Effects

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    Audio effects are an essential tool that the field of music production relies upon. The ability to intentionally manipulate and modify a piece of sound has opened up considerable opportunities for music making. The evolution of technology has often driven new audio tools and effects, from early architectural acoustics through electromechanical and electronic devices to the digitisation of music production studios. Throughout time, music has constantly borrowed ideas and technological advancements from all other fields and contributed back to the innovative technology. This is defined as transsectorial innovation and fundamentally underpins the technological developments of audio effects. The development and evolution of audio effect technology is discussed, highlighting major technical breakthroughs and the impact of available audio effects

    Exploration of grateful dead concerts and memorabilia on the semantic Web

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    © 2018 CEUR-WS. All rights reserved. With the increasing importance attributed to intangible cultural heritage, of which music performance is an important part, public archive collections contain a growing proportion of audio and video material. Currently used models have only limited capabilities for their representation. This demo illustrates our proposal for a unified ontological model of live music recordings and associated tangible artefacts with a Web application for the exploration of live music events of the Grateful Dead
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